![]() New players always surprise me with how good they can be. Like Panda says, if I see a few other blue badges in a game, I'm pretty sure we're going to know what we're doing and it's going to be gg. If they're good players, then it's a good game. I'm saying all this because - I don't really give a flying ♥♥♥♥ if people use "training" maps or the forbidden map to level up. I earned them over nearly 800 hours of playing KF2 (which is a long time sitting at the computer. It's like the hero badge for level 99 in RO2. I may have only levelled up swat a little, survivalist 1 level and firebug 1.5 levels, but it was one of the most fun games I've had in ages. It was really fun, even though we didn't win. Part of the fun in resetting is - not only recycling a bunch of dosh crates for junk you don't want, but starting again and learning new tricks and honing old ones that you've not had to use for a while. It didn't do as much damage as I thought and I ended up torching myself with a molotov, because I only had the fire resistance of a level 11 and I wasn't doing the same amount of damage as I remembered from before the saltwave event. Healed a little and thought, ok I can take down the boss now because he has this much health and I've a full clip, so. Been a while since I've been last man standing with a full health boss.Įnded up taking a hit that broke the rhythm, didn't really recover well, and sprinted off at 1 HP. So, I had to go back to basics and kite around the trucks and cars to avoid getting hit when the KFP raged and did his little dance into columns. He pulled it off, but died to the KFP in the basement parking of the mall by backing himself into a corner and taking it on with a pulveriser, no matter how many darts I tried to shoot him with. We almost wiped because I'd become used to being level 25 and I'd become complacent. ![]() I died on the 10th wave, surrounded by sirens, because I'd become used to them dying in a certain time and assumed they were burning to death, instead of following me as I supported the zerker (new guy, but decent player) who was clearing a path away from the scrakes. They're my relax zone.ģrd wave, switched to firebug and was brutally reminded how much I relied on those higher perks to make it "easier" to trash stuff. Not felt that for a while on lower difficulties. Had to think about what I was doing more to survive, keep the others alive and get some kills and assists - I needed that Microspammer for the daily challenge - I had to be alert because there was pressure. So I switched to survivalist for wave 2 to get some dosh by respeccing quick to make use of the smg while it still had ammo, recharge the syringe faster, instead of use melee to run quicker, still keep the armour bonus and earn some dosh towards the Microspam gun by healing people. I don't have two pistols, the one I have isn't killing stuff as fast and I only have 50% armour. One of the last games today, I did the usual - jumped in as swat on first wave to get the free armour and then realised - oh. I forgot how much I relied on siren-proof nade launchers, or health regen or medic buffs or swat armour or rack em up or any perks. I think I'm actually getting to be a decent player. It's changed the way I play and I'm taking different specs and loadouts. ![]() ![]() I've gotten Survivalist up to 21, Commando to 20 and the rest to at least level 10. While having more fun and getting more vault dosh and item drops. The amount of time spent in that one game, over 60+ waves - I could've played several long games and likely have levelled up faster. After about wave 50, it would take ages to take down a shield to the point where it was like, "I'm just gonna play egg inc. The only thing it taught me is that bosses don't get harder on endless - their shields become immensely strong. It was exceptionally boring and it's forever ruined my stats, as I wanted to earn enough dosh to spell the word "DOSH" by throwing it off the top edge. It was a 64 player server, to get the most zeds, and was basically a passage into a room with armour and ammo, then zeds would spawn in plain sight and you'd back up a huge spiral ramp while shooting them and collecting the ammo that was placed every few steps. I went onto a server, year or so ago, running a map called Wabbit something something. There's no use in unlocking a class' perks if you don't know how to make best use of them. Training is playing the game and figuring out how to use a truck to solo the king fleshpound. It's not really "training" - it's levelling.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |